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  2. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

  3. Onion skinning - Wikipedia

    en.wikipedia.org/wiki/Onion_skinning

    Onion skin of frame 7 of this image showing previous 3 frames. In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing films to view several frames at once. This way, the animator or editor can make decisions on how to create or change an image based on the previous image in the sequence.

  4. Global illumination - Wikipedia

    en.wikipedia.org/wiki/Global_illumination

    Global illumination [1] (GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from a light source (direct illumination), but also subsequent cases in which light rays from the same source are reflected by other surfaces in the ...

  5. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    Some incompatibilities between the desktop version of OpenGL and OpenGL ES 2.0 persisted until OpenGL 4.1, which added the GL_ARB_ES2_compatibility extension. [9] Actual version is 2.0.25. [10] The Khronos Group has written a document describing the differences between OpenGL ES 2.0 and ordinary OpenGL 2.0. [11]

  6. MoonRay - Wikipedia

    en.wikipedia.org/wiki/MoonRay

    MoonRay is an open source renderer developed by DreamWorks Animation. [1] It is continuously under active development, boasting an extensive library of production-tested, physically based materials. It features an Universal Scene Description (USD) Hydra render delegate and supports multi-machine and cloud rendering through the Arras distributed ...

  7. Mental Ray - Wikipedia

    en.wikipedia.org/wiki/Mental_ray

    An image rendered using Mental Ray which demonstrates global illumination, photon maps, depth of field, ambient occlusion, glossy reflections, soft shadows and bloom. The primary feature of Mental Ray is the achievement of high performance through parallelism on both multiprocessor machines and across render farms.

  8. Maxwell Render - Wikipedia

    en.wikipedia.org/wiki/Maxwell_Render

    Maxwell Render is an unbiased 3D render engine, developed by Next Limit Technologies in Madrid, Spain. This stand-alone software is used in the film, animation, and VFX industry, as well as in architectural and product design visualization.

  9. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    Skia abstracts away platform-specific graphics APIs (which differ from one to another). [1] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software license in 2008.