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Modular programming is a software design technique that emphasizes separating the functionality of a program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect or "concern" of the desired functionality.
Modularity is the degree to which a system's components may be separated and recombined, often with the benefit of flexibility and variety in use. [1] The concept of modularity is used primarily to reduce complexity by breaking a system into varying degrees of interdependence and independence across and "hide the complexity of each part behind an abstraction and interface". [2]
A modular system with this limited modularity is generally known as a platform system that uses modular components. Examples are car platforms or the USB port in computer engineering platforms. In design theory this is distinct from a modular system which has higher dimensional modularity and degrees of freedom.
The mechanisms for modular or object-oriented programming that are provided by a programming language are mechanisms that allow developers to provide SoC. [4] For example, object-oriented programming languages such as C#, C++, Delphi, and Java can separate concerns into objects, and architectural design patterns like MVC or MVP can separate presentation and the data-processing (model) from ...
A Modular Product Architecture is a product design practice, using principles of modularity.In short, a Modular Product Architecture can be defined as a collection of modules with unique functions and strategies, protected by interfaces to deliver an evolving family of market-driven products.
In software engineering, the module pattern is a design pattern used to implement the concept of software modules, defined by modular programming, in a programming language with incomplete direct support for the concept.
In computing, aspect-oriented programming (AOP) is a programming paradigm that aims to increase modularity by allowing the separation of cross-cutting concerns.It does so by adding behavior to existing code (an advice) without modifying the code, instead separately specifying which code is modified via a "pointcut" specification, such as "log all function calls when the function's name begins ...
For example, a piece of software may be backward-compatible with an older version of itself. Extensibility - New capabilities can be added to the software without major changes to the underlying architecture. Modularity - the resulting software comprises well defined, independent components which leads to better maintainability. The components ...