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  2. Modular programming - Wikipedia

    en.wikipedia.org/wiki/Modular_programming

    Modular programming, in the form of subsystems (particularly for I/O) and software libraries, dates to early software systems, where it was used for code reuse.Modular programming per se, with a goal of modularity, developed in the late 1960s and 1970s, as a larger-scale analog of the concept of structured programming (1960s).

  3. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    Diagram illustrating the principle of separation of concerns, which says that an action entity can only contain a single type of tasks. In computer science, separation of concerns (sometimes abbreviated as SoC) is a design principle for separating a computer program into distinct sections.

  4. Modularity - Wikipedia

    en.wikipedia.org/wiki/Modularity

    Modularity is the degree to which a system's components may be separated and recombined, often with the benefit of flexibility and variety in use. [1] The concept of modularity is used primarily to reduce complexity by breaking a system into varying degrees of interdependence and independence across and "hide the complexity of each part behind an abstraction and interface". [2]

  5. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    In software engineering, the module pattern is a design pattern used to implement the concept of software modules, defined by modular programming, in a programming language with incomplete direct support for the concept.

  6. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Modularity - Software architecture is divided into components called modules. Software Architecture - It refers to the overall structure of the software and the ways in which that structure provides conceptual integrity for a system. Good software architecture will yield a good return on investment with respect to the desired outcome of the ...

  7. C4 model - Wikipedia

    en.wikipedia.org/wiki/C4_model

    The C4 model relies at this level on existing notations such as Unified Modelling Language (UML), Entity Relation Diagrams (ERD) or diagrams generated by Integrated Development Environments (IDE). For level 1 to 3, the C4 model uses 5 basic diagramming elements: persons, software systems, containers, components and relationships.

  8. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    A structure chart (SC) in software engineering and organizational theory is a chart which shows the smallest of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.

  9. Modular design - Wikipedia

    en.wikipedia.org/wiki/Modular_design

    A laptop that is designed to be modular. Modular design, or modularity in design, is a design principle that subdivides a system into smaller parts called modules (such as modular process skids), which can be independently created, modified, replaced, or exchanged with other modules or between different systems.