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  2. Civilization V - Wikipedia

    en.wikipedia.org/wiki/Civilization_V

    Civilization V is a turn-based strategy game, where each player represents the leader of a certain nation or ethnic group ("civilization") and must guide its growth over the course of thousands of years. The game starts with the foundation of a small settlement and ends after achieving one of the victory conditions—or surviving until the ...

  3. Civilization V: Gods & Kings - Wikipedia

    en.wikipedia.org/wiki/Civilization_V:_Gods_&_Kings

    Early reviews on the game were positive, with a score of 80 out of 100 on review aggregator Metacritic, based on 53 reviews. [12]IGN stated that the expansion "enhances the base game immensely, so much so that I can't imagine playing Civilization V without it", and concludes that "longtime Civ fans and newcomers alike have plenty of reason to go forth and find faith in Gods and Kings", giving ...

  4. Civilization V: Brave New World - Wikipedia

    en.wikipedia.org/wiki/Civilization_V:_Brave_New...

    In order to achieve the diplomatic victory, one must be voted the world leader at a World Congress meeting. The cultural victory has also changed with the introduction of tourism. Tourism is achieved by creating great works of art, music, and writing. A civilization's tourism output must be greater than every other civilization's culture output ...

  5. Civilization (series) - Wikipedia

    en.wikipedia.org/wiki/Civilization_(series)

    Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.

  6. Civilization: Beyond Earth - Wikipedia

    en.wikipedia.org/wiki/Civilization:_Beyond_Earth

    Beyond Earth is a turn-based strategy game played on a hexagonal grid, iterating the ideas and building upon the engine of its predecessor, Civilization V. [8] Co-lead designer David McDonough described the relationship between the two games by saying "The bones of the experience are very much recognisably Civ.

  7. Civilization (video game) - Wikipedia

    en.wikipedia.org/wiki/Civilization_(video_game)

    However, once a civilization achieves democracy as its form of government, its leader's aggression value falls by 2. Under normal arithmetic principles, Gandhi's "1" would be reduced to "-1", but because the value is an 8-bit unsigned integer, it supposedly wraps around to "255", causing Gandhi to suddenly become the most aggressive opponent in ...

  8. Civilization VI - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI

    One major change between Civilization V and Civilization VI is that both leaders and civilizations have a benefit. The Greeks, regardless of leader, can produce the Hoplite (as a spearman replacement), and Acropolis (as a theater square replacement), and receive Plato's Republic for an extra policy slot. However, Greek leader Gorgo utilizes a ...

  9. Rhye's and Fall of Civilization - Wikipedia

    en.wikipedia.org/wiki/Rhye's_and_Fall_of...

    Rhye's and Fall of Civilization (RFC) is a "fan scenario" [1] for the 2005 computer game Sid Meier's Civilization IV.It is an 'Earth simulator' that uses a variety of scripted events to mirror history much more closely than a typical game of Civilization.