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1d6×5 or 5×d6 means "roll one 6-sided die, and multiply the result by 5." 3d6×10+3 means "roll three 6-sided dice, add them together, multiply the result by 10, and then add 3." Multiplication can also mean repeating throws of similar setup (usually represented by the letter "x", rather than the multiplication symbol):
A very common notation, considered a standard, expresses a dice roll as nds or nDs, where n is the number of dice rolled and s is the number of sides on each die; if only one die is rolled, n is normally not shown. For example, d4 denotes one four-sided die; 6d8 means the player should roll six eight-sided dice and sum the results.
Die C has sides 3, 3, 5, 5, 7, 7. The probability that A rolls a higher number than B, ... Both players roll their die; the player who rolls the higher number wins.
Thai style (Jackpot) – Always roll two dice, but only cover one tile matching one of the dice or their sum. For example, if the dice show a 2 and a 3 you may cover one of 2, 3, or 5. The best strategy is to use the combined score for a high tile (7,8,9), if possible, otherwise choose the lowest tile. The success rate for this strategy is 7. ...
Sevens, elevens, and doubles (also referred to as 7/11/2x, sloppy dice [1] or hero [2]) is a drinking game played with two dice. [3] [4] The game can be played with as few as two people, but is usually played in a group of five or more. The object of the games is to roll a 7, 11 or any double. To win the game: remain the last drinker.
Crazy dice is a mathematical exercise in elementary combinatorics, involving a re-labeling of the faces of a pair of six-sided dice to reproduce the same frequency of sums as the standard labeling. The Sicherman dice are crazy dice that are re-labeled with only positive integers .
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The most common is similar to that described in the preceding sections. A second way to use dice is to have each player roll one die on each turn, with the number rolled indicating the number of moves to be played. The maximum number of moves that can be played is usually four, so a roll of a 4, 5, or 6 allows the player to make four moves. A ...