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  2. Rigs of Rods - Wikipedia

    en.wikipedia.org/wiki/Rigs_of_Rods

    Rigs of Rods (RoR) is a free and open source [1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects.

  3. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    The current main developers of TORCS are Bernhard Wymann (project leader), Christos Dimitrakakis (simulation, sound, AI) and Andrew Sumner (graphics, tracks). Aside from bugfixes and maintenance of TORCS code, the next features planned include network multiplayer mode, improved physics engine, enhanced car interior detail, and replays.

  4. Dust Racing 2D - Wikipedia

    en.wikipedia.org/wiki/Dust_Racing_2D

    Dust Racing 2D was inspired by Super Cars and fi:Slicks ’n’ Slide.The game was built by Jussi Lind on Qt development framework, and it uses OpenGL for graphics. Due to the source code availability, it is possible to port the game to multiple operating systems. [1]

  5. Speed Dreams - Wikipedia

    en.wikipedia.org/wiki/Speed_Dreams

    Speed Dreams, is a free and open source 3D racing video game for Linux, Microsoft Windows, AmigaOS 4, AROS, MorphOS and Haiku.Started in 2008 as a fork of the racing car simulator TORCS, [2] it is mainly written in C++ and released under GPL v2+ and Free Art License, the most recent release being version 2.3.0 of March 2023.

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.

  7. VDrift - Wikipedia

    en.wikipedia.org/wiki/VDrift

    VDrift was created by Joe Venzon in early 2005. A fan of Gran Turismo, Joe had a lot of fun trying to drift in Gran Turismo 4, though he was disappointed with GT4 ' s physics after loss of traction.

  8. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    Notrium's source code was released by the developer after 2003 under a custom software license and is developed as OpenNotrium on GitHub since then, with new code being GPLv3. [88] Prince of Persia: 1989 1989 Cinematic platformer Action-adventure: Proprietary: Proprietary: 2D: On April 17, 2012, Jordan Mechner released the Apple II source code ...

  9. Dirt Rally 2.0 - Wikipedia

    en.wikipedia.org/wiki/Dirt_Rally_2.0

    Dirt Rally 2.0 is the first game in the series to be developed by Codemasters after game director Paul Coleman's departure from the company in early 2018. [2] Rally drivers Ryan Champion and Jon Armstrong served as consultants throughout the game's development with occasional help from Oliver Solberg, while veteran co-driver Phil Mills lent his voice as the game's English-speaking co-driver.