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With one real and two complex roots, the three roots can be represented as points in the complex plane, as can the two roots of the cubic's derivative. There is an interesting geometrical relationship among all these roots. The points in the complex plane representing the three roots serve as the vertices of an isosceles triangle.
The simplest root-finding algorithm is the bisection method. Let f be a continuous function for which one knows an interval [a, b] such that f(a) and f(b) have opposite signs (a bracket). Let c = (a +b)/2 be the middle of the interval (the midpoint or the point that bisects
This is illustrated by Wilkinson's polynomial: the roots of this polynomial of degree 20 are the 20 first positive integers; changing the last bit of the 32-bit representation of one of its coefficient (equal to –210) produces a polynomial with only 10 real roots and 10 complex roots with imaginary parts larger than 0.6.
In the fifth iteration, inverse quadratic interpolation yields −3.45500, which lies in the required interval. However, the previous iteration was a bisection step, so the inequality |−3.45500 − b 4 | ≤ |b 4 − b 3 | / 2 need to be satisfied. This inequality is false, so we use the midpoint m = −3.35724.
Muller's method is a root-finding algorithm, a numerical method for solving equations of the form f(x) = 0.It was first presented by David E. Muller in 1956.. Muller's method proceeds according to a third-order recurrence relation similar to the second-order recurrence relation of the secant method.
In numerical analysis, Bairstow's method is an efficient algorithm for finding the roots of a real polynomial of arbitrary degree. The algorithm first appeared in the appendix of the 1920 book Applied Aerodynamics by Leonard Bairstow. [1] [non-primary source needed] The algorithm finds the roots in complex conjugate pairs using only real ...