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In computer programming, operator overloading, sometimes termed operator ad hoc polymorphism, is a specific case of polymorphism, where different operators have different implementations depending on their arguments. Operator overloading is generally defined by a programming language, a programmer, or both.
All logical operators exist in C and C++ and can be overloaded in C++, albeit the overloading of the logical AND and logical OR is discouraged, because as overloaded operators they behave as ordinary function calls, which means that both of their operands are evaluated, so they lose their well-used and expected short-circuit evaluation property ...
This is an example of overloading or more specifically, operator overloading. Note the ambiguity in the string types used in the last case. Consider "123" + "456" in which the programmer might naturally assume addition rather than concatenation. They may expect "579" instead of "123456". Overloading can therefore provide different meaning, or ...
In languages that support operator overloading by the programmer (such as C++) but have a limited set of operators, operator overloading is often used to define customized uses for operators. In the example IF ORDER_DATE > "12/31/2011" AND ORDER_DATE < "01/01/2013" THEN CONTINUE ELSE STOP, the operators are: > (greater than), AND and < (less than).
The same function name is used for more than one function definition in a particular module, class or namespace; The functions must have different type signatures, i.e. differ in the number or the types of their formal parameters (as in C++) or additionally in their return type (as in Ada).
The term overloading may refer to: Function overloading , a software engineering process whereby multiple functions of different types are defined with the same name Operator overloading , a software engineering process whereby operators (e.g. + or - ) are treated as polymorphic functions having different behaviors depending on the types of ...
The problem is that, while virtual functions are dispatched dynamically in C++, function overloading is done statically. The problem described above can be resolved by simulating double dispatch, for example by using a visitor pattern. Suppose the existing code is extended so that both SpaceShip and ApolloSpacecraft are given the function
The move assignment operator, like most C++ operators, can be overloaded. Like the copy assignment operator it is a special member function . If the move assignment operator is not explicitly defined, the compiler generates an implicit move assignment operator ( C++11 and newer) provided that copy / move constructors , copy assignment operator ...