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  2. Return to Castle Wolfenstein - Wikipedia

    en.wikipedia.org/wiki/Return_to_Castle_Wolfenstein

    The interview discussed the Return to Castle Wolfenstein film with id employees. [42] In the interview, Todd Hollenshead indicated that the movie was in the works, though still in the early stages. On August 3, 2007, Variety confirmed Return to Castle Wolfenstein, to be written and directed by Roger Avary and produced by Samuel Hadida. [43]

  3. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    Return to Castle Wolfenstein: 2001 2010 FPS: GPL-3.0-or-later: Gray Matter Studios/Nerve Software: The source code for Return to Castle Wolfenstein and Enemy Territory was released under the GNU General Public License (GPL) on August 12, 2010. [340] [341] Revenge of the Titans: 2010 2011 Tower Defense, RTS: BSD-3-Clause: Puppy Games Java based ...

  4. Wolfenstein: Enemy Territory - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein:_Enemy_Territory

    The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified id Tech 3 engine, which has been open source since 2005. As of the first day of the August 2010 QuakeCon, the entire source code was released under the GNU General Public License v3.0 or later. [6] The media assets remain proprietary.

  5. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    id Tech 3 was updated with the 2001 release of Return to Castle Wolfenstein, which included a single-player scripting system. id Tech 3 was also used to power the first Call of Duty title in 2003, ultimately spawning the IW engine. It was also used for Wolfenstein: Enemy Territory. The source code was released on 12 August 2010 under GPL-3.0-or ...

  6. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    The origins of the art mod can be traced to the classic 1983 mod Castle Smurfenstein (a humorous subversion of Castle Wolfenstein which replaces the Nazi guards with Smurfs). [67] The very first art mod, however, is generally considered to be Iimura Takahiko's 1993 AIUEOUNN Six Features (a modification of Sony's "System G"). [65] [66]

  7. Wolfenstein RPG - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein_RPG

    Wolfenstein RPG is a first-person shooter and role-playing video game developed by id Software and Fountainhead Entertainment. It was released on September 30, 2008 for mobile phones and on May 11, 2009 for iOS .

  8. Wolfenstein (2009 video game) - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein_(2009_video_game)

    Wolfenstein is a 2009 first-person shooter video game developed by Raven Software and published by Activision, part of the Wolfenstein video game series. It serves as a loose sequel to the 2001 entry Return to Castle Wolfenstein, and uses an enhanced version of id Software's id Tech 4.

  9. Return to Castle Wolfenstein: Operation Resurrection

    en.wikipedia.org/?title=Return_to_Castle_Wolfen...

    Retrieved from "https://en.wikipedia.org/w/index.php?title=Return_to_Castle_Wolfenstein:_Operation_Resurrection&oldid=486710314"