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Ctrl+Alt+Show Windows then move mouse and click Copy screenshot of window to clipboard Ctrl+⇧ Shift+⌘ Cmd+4 then Space then move mouse and click: Alt+Print Screen : Ctrl+Alt+Show Windows then move mouse and click Save screenshot of arbitrary area as file ⇧ Shift+⌘ Cmd+4 then click+drag mouse over required area
A feature echoed in the Amiga whereby holding the Amiga key would allow a person to move the pointer with the cursor keys in the Workbench (operating system), but most games require a mouse or joystick. The use of arrow keys in games has come back into fashion from the late 1980s and early 1990s when joysticks were a must, and were usually used ...
The Xterm terminal emulator. In the early 1980s, large amounts of software directly used these sequences to update screen displays. This included everything on VMS (which assumed DEC terminals), most software designed to be portable on CP/M home computers, and even lots of Unix software as it was easier to use than the termcap libraries, such as the shell script examples below in this article.
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Windows 11 is the latest major release of the Windows NT operating system and the successor of Windows 10. Some features of the operating system were removed in comparison to Windows 10, and further changes in older features have occurred within subsequent feature updates to Windows 11. Following is a list of these.
A mechanical mouse jiggler for an Apple mouse. A mouse jiggler is a software used to simulate the movement of a computer mouse. [1] [2] It can also be a mechanical device moving the physical computer mouse. In all cases, it prevents sleep mode, standby mode or the screensaver from activating. Mouse jigglers are also known as mouse movers. [3]
The mouse gesture for "back" in Opera – the user holds down the right mouse button, moves the mouse left, and releases the right mouse button.. In computing, a pointing device gesture or mouse gesture (or simply gesture) is a way of combining pointing device or finger movements and clicks that the software recognizes as a specific computer event and responds to accordingly.
For simple software, when the mouse starts to move, the software will count the number of "counts" or "mickeys" received from the mouse and will move the cursor across the screen by that number of pixels (or multiplied by a rate factor, typically less than 1). The cursor will move slowly on the screen, with good precision.