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The Legend of Zelda: Ocarina of Time [a] is a 1998 action-adventure game by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998 and in PAL regions the following month. The game is the first in the Legend of Zelda series with 3D graphics.
Another version of Ocarina of Time was released called The Legend of Zelda: Ocarina of Time Master Quest, which features harder versions of each dungeon, including the Water Temple. [1] Game director Eiji Aonuma cited his love for deep-sea diving as his inspiration for the Water Temple, utilizing diving-based puzzles to reflect this.
The manga adaptation of Ocarina of Time has Navi serve a similar role as the video game, the two of them forming a mutual bond. [11] An official, non-canonical book titled Link and the Portal of Doom also features Navi. The plot takes place after the events of Ocarina of Time and involves Navi helping Link close a portal that threatens Hyrule. [12]
The Legend of Zelda: Ocarina of Time is the fifth main entry in The Legend of Zelda series, and the first to both be on the Nintendo 64 and in 3D. It was developed by Nintendo, with series protagonist Link tasked with rescuing Princess Zelda and Hyrule from the villain, Ganondorf.
The Legend of Zelda: Ocarina of Time 3D [b] is a 2011 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. [2] [3] A remake of the original 1998 Nintendo 64 game, it features updated graphics, quality of life changes, stereoscopic 3D effects, and mirrored versions of the rearranged dungeons from Ocarina of Time Master Quest.
While the rise of the World Wide Web and the increasing availability of free on-line FAQs and walkthroughs has taken away some of the need for commercial strategy guides, there is still a market for them. Guides often feature extensive picture-by-picture walkthroughs, maps, game art, and other visual features that cannot be provided by a bare ...
Miyamoto went on to produce a sequel to Ocarina of Time, known as The Legend of Zelda: Majora's Mask. By reusing the game engine and graphics from Ocarina of Time, a smaller team required only 18 months to finish Majora's Mask. [49] Miyamoto worked on a variety of Mario series spin-offs for the Nintendo 64, including Mario Kart 64 [50] and ...
The Legend of Zelda: Ocarina of Time Master Quest This page was last edited on 15 June 2022, at 17:45 (UTC). Text is available under the Creative Commons Attribution ...