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  2. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    In some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that function appropriate to the context of the call, allowing one function call to perform different tasks ...

  3. Name resolution (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Name_resolution...

    overloading, which makes it possible for an identifier to have different meanings depending on how it is used, even in a single namespace or scope; accessibility, which determines whether identifiers from an otherwise visible scope are actually accessible and participate in the name resolution process.

  4. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    In Java, the signature of a method or a class contains its name and the types of its method arguments and return value, where applicable. The format of signatures is documented, as the language, compiler, and .class file format were all designed together (and had object-orientation and universal interoperability in mind from the start).

  5. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    There are methods that a subclass cannot override. For example, in Java, a method that is declared final in the super class cannot be overridden. Methods that are declared private or static cannot be overridden either because they are implicitly final. It is also impossible for a class that is declared final to become a super class. [9]

  6. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.

  7. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In the Java virtual machine, internal type signatures are used to identify methods and classes at the level of the virtual machine code. Example: The method String String. substring (int, int) is represented in bytecode as Ljava / lang / String. substring (II) Ljava / lang / String;. The signature of the main method looks like this: [2]

  8. Intersection type - Wikipedia

    en.wikipedia.org/wiki/Intersection_type

    The above example can be realized using function overloading, for instance by implementing two methods animalToFood (animal: Chicken): Egg and animalToFood (animal: Cow): Milk. In TypeScript, such a solution is almost identical to the provided example. Other programming languages, such as Java, require distinct implementations of the overloaded ...

  9. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    However, method overloading can be used to obtain similar results in Java but generate redundant stub code. The minimum of code needed to compile for C++ is a function, for Java is a class. C++ allows a range of implicit conversions between native types (including some narrowing conversions), and also allows defining implicit conversions ...