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  2. Rubik's Revenge - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Revenge

    A solved Rubik's Revenge cube. The Rubik's Revenge (also known as the 4×4×4 Rubik's Cube) is a 4×4×4 version of the Rubik's Cube.It was released in 1981. Invented by Péter Sebestény, the cube was nearly called the Sebestény Cube until a somewhat last-minute decision changed the puzzle's name to attract fans of the original Rubik's Cube. [1]

  3. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The method he used is called IDA* and is described in his paper "Finding Optimal Solutions to Rubik's Cube Using Pattern Databases". [15] Korf describes this method as follows IDA* is a depth-first search that looks for increasingly longer solutions in a series of iterations, using a lower-bound heuristic to prune branches once a lower bound on ...

  4. Rubik's family cubes of varying sizes - Wikipedia

    en.wikipedia.org/wiki/Rubik's_family_cubes_of...

    Cube layer A cube layer is a one-cubie-thick slice of the cube perpendicular to its axis of rotation. Outer layers (faces) contain more cubies than inner layers. For a cube of size , there will be layers along any given axis. Cube face The meaning of a cube face depends on the context in which it is used.

  5. David Singmaster - Wikipedia

    en.wikipedia.org/wiki/David_Singmaster

    The book contained his own "step by step solution" for the Cube, [18] and it is accepted that he was a pioneer of the general Layer by Layer approach for solving the Cube. [19] The book also contained a catalogue of pretty patterns including his "cube in a cube in a cube" pattern which he had discovered himself "and was very pleased with". [ 20 ]

  6. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Cube mid-solve on the OLL step. The CFOP method (Cross – F2L (first 2 layers) – OLL (orientate last layer) – PLL (permutate last layer)), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ.

  7. Superflip - Wikipedia

    en.wikipedia.org/wiki/Superflip

    computer graphic of the superflip pattern. The superflip or 12-flip is a special configuration on a Rubik's Cube, in which all the edge and corner pieces are in the correct permutation, and the eight corners are correctly oriented, but all twelve edges are oriented incorrectly ("flipped").

  8. Iterative method - Wikipedia

    en.wikipedia.org/wiki/Iterative_method

    In contrast, direct methods attempt to solve the problem by a finite sequence of operations. In the absence of rounding errors , direct methods would deliver an exact solution (for example, solving a linear system of equations A x = b {\displaystyle A\mathbf {x} =\mathbf {b} } by Gaussian elimination ).

  9. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    The complexity of an elementary function is equivalent to that of its inverse, since all elementary functions are analytic and hence invertible by means of Newton's method. In particular, if either exp {\displaystyle \exp } or log {\displaystyle \log } in the complex domain can be computed with some complexity, then that complexity is ...