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  2. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  3. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  4. Loop-invariant code motion - Wikipedia

    en.wikipedia.org/wiki/Loop-invariant_code_motion

    In computer programming, loop-invariant code consists of statements or expressions (in an imperative programming language) that can be moved outside the body of a loop without affecting the semantics of the program. Loop-invariant code motion (also called hoisting or scalar promotion) is a compiler optimization that performs this movement ...

  5. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .

  6. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    The Java 1.0 compiler was re-written in Java by Arthur van Hoff to comply strictly with the Java 1.0 language specification. [26] With the advent of Java 2 (released initially as J2SE 1.2 in December 1998 – 1999), new versions had multiple configurations built for different types of platforms.

  7. Live-variable analysis - Wikipedia

    en.wikipedia.org/wiki/Live-variable_analysis

    Consider the following program: b = 3 c = 5 a = f(b * c) The set of live variables between lines 2 and 3 is {b, c} because both are used in the multiplication on line 3. But the set of live variables after line 1 is only {b}, since variable c is updated later, on line 2. The value of variable a is not used in this code.

  8. Parameter (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Parameter_(computer...

    For example, if one defines the add subroutine as def add(x, y): return x + y, then x, y are parameters, while if this is called as add(2, 3), then 2, 3 are the arguments. Variables (and expressions thereof) from the calling context can be arguments: if the subroutine is called as a = 2; b = 3; add(a, b) then the variables a, b are the ...

  9. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;