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  2. Unit vector - Wikipedia

    en.wikipedia.org/wiki/Unit_vector

    When a unit vector in space is expressed in Cartesian notation as a linear combination of x, y, z, its three scalar components can be referred to as direction cosines. The value of each component is equal to the cosine of the angle formed by the unit vector with the respective basis vector.

  3. Vector notation - Wikipedia

    en.wikipedia.org/wiki/Vector_notation

    A three-dimensional vector can be specified in the following form, using unit vector notation: = ^ + ȷ ^ + ^ where v x, v y, and v z are the scalar components of v. Scalar components may be positive or negative; the absolute value of a scalar component is its magnitude.

  4. Vector fields in cylindrical and spherical coordinates

    en.wikipedia.org/wiki/Vector_fields_in...

    Note: This page uses common physics notation for spherical coordinates, in which is the angle between the z axis and the radius vector connecting the origin to the point in question, while is the angle between the projection of the radius vector onto the x-y plane and the x axis. Several other definitions are in use, and so care must be taken ...

  5. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    A unit vector is any vector with a length of one; normally unit vectors are used simply to indicate direction. A vector of arbitrary length can be divided by its length to create a unit vector. [14] This is known as normalizing a vector. A unit vector is often indicated with a hat as in â.

  6. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    Here, i is the imaginary unit and is identified with the point with coordinates (0, 1), so it is not the unit vector in the direction of the x-axis. Since the complex numbers can be multiplied giving another complex number, this identification provides a means to "multiply" vectors.

  7. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    Euclidean vectors such as (2, 3, 4) or (a x, a y, a z) can be rewritten as 2 i + 3 j + 4 k or a x i + a y j + a z k, where i, j, k are unit vectors representing the three Cartesian axes (traditionally x, y, z), and also obey the multiplication rules of the fundamental quaternion units by interpreting the Euclidean vector (a x, a y, a z) as the ...

  8. Direction cosine - Wikipedia

    en.wikipedia.org/wiki/Direction_cosine

    Here α, β, γ are the direction cosines and the Cartesian coordinates of the unit vector | |, and a, b, c are the direction angles of the vector v. The direction angles a , b , c are acute or obtuse angles , i.e., 0 ≤ a ≤ π , 0 ≤ b ≤ π and 0 ≤ c ≤ π , and they denote the angles formed between v and the unit basis vectors e x ...

  9. List of common physics notations - Wikipedia

    en.wikipedia.org/wiki/List_of_common_physics...

    Cartesian y-axis basis unit vector unitless kinetic energy: joule (J) wave vector: radian per meter (m −1) Boltzmann constant: joule per kelvin (J/K) wavenumber: radian per meter (m −1) stiffness: newton per meter (N⋅m −1) ^ Cartesian z-axis basis unit vector