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.hack (/ d ɒ t h æ k /) is a series of single-player action role-playing video games developed by CyberConnect2 and published by Bandai for the PlayStation 2.The four games, .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, all feature a "game within a game", a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require ...
The game is the first .hack fighter game, which is bundled with the film .hack//The Movie..hack//Guilty Dragon, a card-based mobile game for Android and iOS, it was exclusive for Japan. Its services began from October 15, 2012 and ended on March 23, 2016..hack//G.U. The Card Battle is a trading card game similar to that of .hack//Enemy released ...
Don Kneller ported the game to MS-DOS and continued development there. [5] Development on all Hack versions ended within a few years. Hack descendant NetHack was released in 1987. [6] [7] Hack is still available for Unix, and is distributed alongside many modern Unix-like OSes, [5] including Debian, Ubuntu, the BSDs, [5] Fedora, [8] and others.
TV series following Tsukasa, a player trapped within the game.hack//Liminality: June 20, 2002 February 11, 2003 March 26, 2004 Notes: OVA series detailing events occurring in the real world concurrently to the .hack games; Each episode was released as a bonus DVD with its corresponding game (in Japan, only the special edition game with the ...
Cyberchase is an animated science fantasy children's television series that airs on PBS Kids.The series centers around three children from Earth: Jackie, Matt and Inez, who are brought into Cyberspace, a digital universe, in order to protect it from the villainous Hacker (Christopher Lloyd). [4]
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This category is a list of video games with gameplay specifically designed to simulate computer hacking. For fictional hackers who appear in video games , see Category:Hackers in video games . Subcategories
He also took inspiration from 2600: The Hacker Quarterly and attended various DEF CON events, while the game's writer, Matthew Burns, also considered cyberculture works like Wired, Transmetropolitan and Tom Clancy's Net Force Explorers influential. [3] Barth also considered how films like Hackers made the hacking culture cool. [2]