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  2. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated.The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU.

  3. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    It is a replacement for the previous Windows 2000 and Windows XP display driver model XDDM/XPDM [3] and is aimed at enabling better performance graphics and new graphics functionality and stability. [2] Display drivers in Windows Vista and Windows 7 can choose to either adhere to WDDM or to XDDM. [4]

  4. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Direct3D 7 and earlier would work on any version of the DDI, Direct3D 8 requires a minimum DDI level of 6 and Direct3D 9 requires a minimum DDI level of 7. [98] However, the Direct3D 10 runtime in Windows Vista cannot run on older hardware drivers due to the significantly updated DDI, which requires a unified feature set and abandons the use of ...

  5. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    In Direct3D 11.4 for Windows 10, there are nine feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards, levels 10_0, 10_1 refer to respective legacy versions of Direct3D 10, [65] 11_0 and 11_1 reflects the feature ...

  6. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  7. Blue screen of death - Wikipedia

    en.wikipedia.org/wiki/Blue_screen_of_death

    This is not a crash screen, however; upon crashing, Windows 1.0 would simply lock up or exit to DOS. This behavior is also present in Windows 2.0 and Windows 2.1 . Windows 3.0 uses a text-mode screen for displaying important system messages, usually from digital device drivers in 386 Enhanced Mode or other situations where a program could not run.

  8. DirectDraw - Wikipedia

    en.wikipedia.org/wiki/DirectDraw

    DirectDraw was introduced for Windows Mobile in Windows Mobile 5.0, replacing the graphics component of GAPI, which was then deprecated. [1] With the release of DirectX version 8.0, DirectDraw was merged into a new package called DirectX Graphics, which extended Direct3D with a few DirectDraw API additions. DirectDraw can still be used by ...

  9. D3DX - Wikipedia

    en.wikipedia.org/wiki/D3DX

    In computing, D3DX (Direct3D Extension) is a high level API library which is written to supplement Microsoft's Direct3D graphics API. The D3DX library was introduced in Direct3D 7, and subsequently was improved in Direct3D 9. It provides classes for common calculations on vectors, matrices and colors, calculating look-at and projection matrices ...