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High resolution monochrome mode using a custom non-interlaced monitor with the slightly lower vertical resolution (in order to be an integer multiple of low and medium resolution and thus utilize the same amount of RAM for the framebuffer) allowing a "flicker free" 71.25 Hz refresh rate, higher even than the highest refresh rate provided by VGA.
The refresh rate of the video signal can be higher than 41 Hz (or 48 Hz) but the monitor will not update the display any faster even if graphics card(s) do so. [ citation needed ] In June 2001, WQUXGA was introduced in the IBM T220 LCD monitor using a LCD panel built by IDTech.
In 2018 Q4, Dell released the U4919DW, a 5K 32:9 monitor with a resolution of 5120x1440, and Phillips announced the 499P9H with the same resolution. 32:9 Ultrawide monitors are often sold as an alternative to dual 16:9 monitor setups and for more inmersive experiences while playing videogames, and many are capable of displaying 2 16:9 inputs at ...
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60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [19] [20] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [21] 60 fps typically. Up to 480 fps. [22] Flicker: Perceptible on lower refresh rates (60 fps and below) [23]
Video modes with vertical refresh frequency being a multiple of 6 Hz (i.e. 24, 30, 60, 120, and 240 Hz) are considered to be the same timing as equivalent NTSC modes where vertical refresh is adjusted by a factor of 1000/1001.
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