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The DCT, which is fundamental to modern video compression, [73] was introduced by Nasir Ahmed, T. Natarajan and K. R. Rao in 1974. [17] [74] H.261, which debuted in 1988, commercially introduced the prevalent basic architecture of video compression technology. [75] It was the first video coding format based on DCT compression. [73]
Three types of pictures (or frames) are used in video compression: I, P, and B frames.. An I‑frame (intra-coded picture) is a complete image, like a JPG or BMP image file.. A P‑frame (Predicted picture) holds only the changes in the image from a previous frame.
VP8 is an open and royalty-free video compression format released by On2 Technologies in 2008.. Initially released as a proprietary successor to On2's previous VP7 format, VP8 was released as an open and royalty-free format in May 2010 after Google acquired On2 Technologies.
A .gifv "file" is simply a HTML webpage which includes a HTML video tag, where the video has no sound. As there were large communities online which create art using the medium of short soundless videos in GIF format, GIFV was created as a functionally similar replacement with vastly smaller filesizes than the inefficient GIF format.
A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .
Each compression specification defines various mechanisms by which raw video (in essence, a sequence of full-resolution uncompressed digital images) can be reduced in size, from simple bit compression (like Lempel-Ziv-Welch) to psycho-visual and motion summarization, and how the output is stored as a bit stream. So long as the encoder component ...
The most widely used lossy compression algorithm is the discrete cosine transform (DCT), first published by Nasir Ahmed, T. Natarajan and K. R. Rao in 1974. Lossy compression is most commonly used to compress multimedia data (audio, video, and images), especially in applications such as streaming media and internet telephony. By contrast ...
Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1] It is a low-latency algorithm based on delta PCM coding and YC G C O-R color space. [1] [2]