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  2. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  3. Point Cloud Library - Wikipedia

    en.wikipedia.org/wiki/Point_Cloud_Library

    The Point Cloud Library (PCL) is an open-source library of algorithms for point cloud processing tasks and 3D geometry processing, such as occur in three-dimensional computer vision. The library contains algorithms for filtering, feature estimation, surface reconstruction, 3D registration , [ 5 ] model fitting , object recognition , and ...

  4. File:Distance from a point to a line.svg - Wikipedia

    en.wikipedia.org/wiki/File:Distance_from_a_point...

    English: Illustration of the vector math involved in calculating the distance from a point to a line. Date: 13 November 2011: Source: Own work: Author: Søren Løvborg .

  5. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    The distance from a point to a plane in three-dimensional Euclidean space [7] The distance between two lines in three-dimensional Euclidean space [8] The distance from a point to a curve can be used to define its parallel curve, another curve all of whose points have the same distance to the given curve. [9]

  6. Iterative closest point - Wikipedia

    en.wikipedia.org/wiki/Iterative_Closest_Point

    CloudCompare an open source point and model processing tool that includes an implementation of the ICP algorithm. Released under the GNU General Public License. PCL (Point Cloud Library) is an open-source framework for n-dimensional point clouds and 3D geometry processing. It includes several variants of the ICP algorithm.

  7. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    For example, lines traced from the eye point at 45° to the picture plane intersect the latter along a circle whose radius is the distance of the eye point from the plane, thus tracing that circle aids the construction of all the vanishing points of 45° lines; in particular, the intersection of that circle with the horizon line consists of two ...