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  2. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    An official controller for the Sega Dreamcast, modeled after arcade cabinet controls. An arcade controller is a collective set of input devices designed primarily for use in an arcade cabinet. A typical control set consists of a joystick and a number of push-buttons. Less common setups include devices such as trackballs or steering wheels.

  3. Namco Arcade Stick - Wikipedia

    en.wikipedia.org/wiki/Namco_Arcade_Stick

    The Arcade Stick functions similar towards the layout of a generic arcade stick found on an arcade game machine. [2] It also features very similar components, manufactured by Hori. It is compatible with the original PlayStation control pad protocol, therefore it can be used with many games for PlayStation and PlayStation 2.

  4. NES Advantage - Wikipedia

    en.wikipedia.org/wiki/NES_Advantage

    The NES Advantage is designed to simulate the look and feel of cabinet arcade game controls, the idea being to make gaming at home feel more like gaming in a video arcade. However, unlike actual arcade cabinets, the NES Advantage uses rubber switches for the buttons and joystick (like a controller), rather than microswitches.

  5. Twin-stick shooter - Wikipedia

    en.wikipedia.org/wiki/Twin-stick_shooter

    The 1975 arcade video game Gun Fight (released as Western Gun in Japan) uses one joystick for movement and a second for firing. Each joystick is of different design. Unlike most later twin-stick games, the right stick moves the player's avatar. The 1977 sequel, Boot Hill, uses the same control scheme.

  6. '80s Kids Are All Obsessed With Vintage Arcade Games ... - AOL

    www.aol.com/lifestyle/80s-kids-obsessed-vintage...

    Wyland echoes this advice, adding, “You must check the controls, sounds, and gameplay. Nonfunctional arcade games are expensive to repair, so verifying their operational status becomes essential.”

  7. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    The earliest known electronic game joystick with a fire button was released by Sega as part of their 1969 arcade game Missile, a shooter simulation game that used it as part of an early dual-control scheme, where two directional buttons are used to move a motorized tank and a two-way joystick is used to shoot and steer the missile onto oncoming ...