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  2. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  3. Play free online Puzzle games and chat with others in real-time and with NO downloads and NOTHING to install.

  4. Hazard Perception Test - Wikipedia

    en.wikipedia.org/wiki/Hazard_perception_test

    Screenshot of the test with new computer generated graphics. The hazard perception test is administered as part of the theory test and is taken immediately after the multiple-choice questions. Learner drivers can sit the test from the age of 17. Those on the higher rate component of Disability Living Allowance are able to take the test at 16.

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  6. United Kingdom driving test - Wikipedia

    en.wikipedia.org/wiki/United_Kingdom_driving_test

    The driving theory test was introduced in July 1996 as a written examination, which was updated to computerised format in 2000. [11] The hazard perception segment of the theory test was introduced in November 2002. In January 2015, new CGI clips replaced the real-life video clips in the Hazard Perception Test. [13]

  7. Driver CPC - Wikipedia

    en.wikipedia.org/wiki/Driver_CPC

    Part one – Theory test. The theory test is made up of 2 parts 1) a multiple choice test and 2) a hazard perception test. The multiple choice test lasts 1hr 55 minutes and contains 100 questions. The current pass mark is 85%. The hazard perception part of the theory test consists of 19 video clips, with a total of 20 score-able hazards. Every ...

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    www.aol.com/games/play/masque-publishing/cribbage

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  9. Antichamber - Wikipedia

    en.wikipedia.org/wiki/Antichamber

    Antichamber is a first-person puzzle-platform game created by Australian developer Alexander "Demruth" Bruce. Many of the puzzles are based on phenomena that occur within impossible objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space.