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  2. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    G432 Surround Gaming Headset 2019: 7.1: DTS:X 2.0 Only* No — USB and Analog: Yes: Yes: Has volume on the back of the left earcup. Mic up to mute. G35 Surround Gaming Headset 2009: 7.1: Dolby Only: No — USB: Yes: Yes: Has volume, muting and user-programmable G-keys on the side of the earcup. G930 Wireless Gaming Headset 2011: 7.1: Dolby Only ...

  3. Doritos Created AI Software That Will Mute The Sound Of Loud ...

    www.aol.com/doritos-created-ai-software-mute...

    With 'Doritos Silent,' we've worked to ensure gamers can enjoy the crunch of Doritos without disturbing their fellow players, making for a better gaming experience." Avid snackers can download the ...

  4. List of Xbox One and Series X/S accessories - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_and...

    There are three buttons on the adapter, which allow the player to adjust chat volume and mute the microphone. A version of the Chat Headset was later available with a standard 3.5 mm headphone plug instead of the adapter; on the updated version, the controls were on a small plastic pod inline with the cable.

  5. Xbox 360 Wireless Headset - Wikipedia

    en.wikipedia.org/wiki/Xbox_360_Wireless_Headset

    Buttons to control volume, power and mute functions; Sync Button to connect to an Xbox 360 console or (Crossfire) Wireless Gaming Receiver; Port to connect to the AC or DC Adapter (included in package) 4 LEDs used to indicate which controller the headset is associated with and its status during charging. Volume level of headset is noticeably ...

  6. Audio headset - Wikipedia

    en.wikipedia.org/wiki/Audio_headset

    The lifter allows cordless headsets to be used remotely with such phones. The phone user presses the appropriate headset button to either answer a call or terminate a call. The headset's base station's interface with the handset lifter will take the appropriate action - lift or replace the handset. [2]

  7. Active noise control - Wikipedia

    en.wikipedia.org/wiki/Active_noise_control

    In 1957 Willard Meeker developed a working model of active noise control applied to a circumaural earmuff. This headset had an active attenuation bandwidth of approximately 50–500 Hz, with a maximum attenuation of approximately 20 dB. [3] By the late 1980s the first commercially available active noise reduction headsets became available.

  8. Astro Gaming - Wikipedia

    en.wikipedia.org/wiki/Astro_Gaming

    In August 2006, Astro Gaming raised its first round of funding of $2 million with the help of Seraphim investment. ASTRO Gaming started with a team of five designers and started designing their own gaming product lines. [4] The company launched its headsets in early 2008 followed by the launch of its Transport Series of gaming gear bags.

  9. Xbox - Wikipedia

    en.wikipedia.org/wiki/Xbox

    The module plugged into the controller's top expansion slot, and the headset plugged into the module; the interface module was equipped with a dial to control volume and a button to mute the microphone. [103] The headset socket on the module was a standard 2.5mm TRS audio jack with monaural input and output, compatible with cellular phone headsets.