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The Lich is capable of sustaining tremendous physical damage, and is immune to disease, poison, fatigue and other effects that affect only the living. However, despite all its undead "gifts", a lich's most valuable resources are its vast intellect, its supreme mastery of sorcery and limitless time to research, plot and scheme.
The troll appears in the first edition Monster Manual (1977), [11] where they are described as "horrid carnivores" that fear nothing and are able to regenerate damage taken. Several new varieties of troll were introduced in the Fiend Folio (1981), including the giant two-headed troll, the giant troll, the ice troll, and the spirit troll. [ 12 ]
In the early editions of D&D, there are five categories of saving throws, based on the form of the potential damage: Paralysis, Poison, or Death Magic; Petrification or Polymorph; Rods, Staves, Wands – against magical devices; Spells; Hexes; Breath Weapons – such as with dragons or gorgons
Undead have a wide array of immunities, including being immune to: all mind-affecting effects, poison, sleep effects, paralysis, stunning, disease, and death effects. They are also not subject to critical hits, nonlethal damage, ability drain, or energy drain.
[77] [78] The spell's ability to cause automatic damage makes it one of the most-used spells. [79] In the initial release of 4th edition, magic missile required an attack roll. The July 2010 update changed this back to an automatic hit, albeit with a lower amount of damage. Meteor Swarm: Four meteors fly forward and explode like Fireballs. One ...
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
Eberron: Rising from the Last War is a sourcebook that details the Eberron campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Jeremy Crawford, co-lead designer of the book, said the book "is the size of one of the core rule books of the game, it is jam packed".
Other Paladin class abilities include the ability to detect evil at will, immunity to fear and disease, the ability to cure disease, the opportunity to use "holy avenger" swords with imbued divine spells or extra damage to evil creatures, and to summon a "special mount" – usually a heavy warhorse of unusual strength and intelligence.