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We Met in Virtual Reality is a 2022 documentary film that takes place entirely within the video game VRChat. It explores the social relations developed by the users of VRChat during the pandemic, and how their lives were changed by their time on the platform. It was created by Joe Hunting, who was the director and writer of the script.
A full list can be found at Wikipedia:WikiProject Stub sorting/List of stubs. More than one stub template may be used, if necessary, though no more than four should be used on any article. Place a stub template at the very end of the article, after the "External links" section, any navigation templates, and the category tags.
[[Category:PC game user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:PC game user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
VRChat has extensive support for a large number of PC-compatible VR headsets and accessories, including Oculus Rift, Meta Quest (via Quest Link), and SteamVR-compatible headsets (such as HTC Vive and Valve Index). VRChat is also available as a native app for Android-based standalone headsets, including Meta Quest, Pico 4, [23] and HTC Vive XR ...
This is a documentation subpage for Template:Biography. It may contain usage information, categories and other content that is not part of the original template page. This template should always be substituted (i.e., use {{ subst:Biography }} ).
Get answers to your AOL Mail, login, Desktop Gold, AOL app, password and subscription questions. Find the support options to contact customer care by email, chat, or phone number.
You can conduct experiments, and should test all major changes, in either this template's sandbox, the general template sandbox, or your user space before changing anything here. This template is used to configure the articles found in the Selected person or Selected biography section found on most Wikipedia Portal main pages.
In some games, the player's representation is fixed, however many games offer a basic character model, or template, and then allow customization of the physical features as the player sees fit. For example, Carl Johnson , the avatar from Grand Theft Auto: San Andreas , can be dressed in a wide range of clothing, can be given tattoos and ...