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The Turing test, originally called the imitation game by Alan Turing in 1949, [2] is a test of a machine's ability to exhibit intelligent behaviour equivalent to that of a human. In the test, a human evaluator judges a text transcript of a natural-language conversation between a human and a machine. The evaluator tries to identify the machine ...
Extra-sensory perception: In 1950, extra-sensory perception was an active area of research and Turing chooses to give ESP the benefit of the doubt, arguing that conditions could be created in which mind-reading would not affect the test. Turing admitted to "overwhelming statistical evidence" for telepathy, likely referring to early 1940s ...
The rules varied over the years and early competitions featured restricted conversation Turing tests [6] but since 1995 the discussion has been unrestricted.. For the three entries in 2007, Robert Medeksza, Noah Duncan and Rollo Carpenter, [7] some basic "screening questions" were used by the sponsor to evaluate the state of the technology.
For the first time ever, a computer has successfully convinced people into thinking it's an actual human in the iconic "Turing Test." Computer science pioneer Alan Turing created the test in 1950 ...
Selected sample questions generated by the query generator for a Visual Turing Test. The Visual Turing Test is “an operator-assisted device that produces a stochastic sequence of binary questions from a given test image”. [1] The query engine produces a sequence of questions that have unpredictable answers given the history of questions.
For more than 70 years, the Turing Test has been a popular benchmark for analyzing the intelligence of computers. But experts say it's far beyond obsolete.
About a year ago, when ChatGPT launched, AI came close to passing the Turing Test, the famous thought experiment devised by English mathematician Alan Turing in 1950.
The computer game bot Turing test was proposed to advance the fields of artificial intelligence (AI) and computational intelligence with respect to video games. It was considered that a poorly implemented bot implied a subpar game, so a bot that would be capable of passing this test, and therefore might be indistinguishable from a human player, would directly improve the quality of a game.