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101 (one hundred [and] one) is the natural number following 100 and preceding 102. It is variously pronounced "one hundred and one" / "a hundred and one", "one hundred one" / "a hundred one", and "one oh one". As an ordinal number, 101st (one hundred [and] first), rather than 101th, is the correct form.
One thousand: Ten hundred 1K 1004: One thousand (and) four: Ten oh-four 1010: Ten ten: One thousand (and) ten 1050: Ten fifty: One thousand (and) fifty 1225: Twelve twenty-five: One-two-two-five One thousand, two hundred (and) twenty-five Twelve-two-five 1900: Nineteen hundred: One thousand, nine hundred Nineteen aught 1901: Nineteen oh-one ...
Richard Thomas reviewed Arduin Book One and Arduin Book Two in White Wolf #38 (1993), rating them a 4 out of 5 and stated that "I recommend these books to any fantasy gamer or GM, both as a playable system and, more importantly, as a storehouse of ideas to enhance any campaign. Dave would have been proud."
im an american (a californian), and i have heard and used the words "hundred and one" "one hundred and one" "a hundred and one", "one hundred one", so i suggest they all be included as variants. i really dont know which is most common. Mercurywoodrose 07:29, 2 June 2009 (UTC)
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The following rules are based on Gööck. [1] A 32-card French pack (Piquet pack) is used. Cards rank in the usual ace–ten order and follow the Skat schedule whereby A = 11, 10 = 10, K = 4, Q = 3, J = 2 and the remaining cards are blanks or 'sparrows' (Spatzen). The aim is to avoid being the player who raises the total number of card points ...
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1000 Blank White Cards is a party game played with cards in which the deck is created as part of the game. Though it has been played by adults in organized groups worldwide, 1000 Blank White Cards is also described as well-suited for children in Hoyle's Rules of Games. [1]