Search results
Results From The WOW.Com Content Network
In computer science, in-memory processing, also called compute-in-memory (CIM), or processing-in-memory (PIM), is a computer architecture in which data operations are available directly on the data memory, rather than having to be transferred to CPU registers first. [1]
CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.
In other definitions computer architecture involves instruction set architecture design, microarchitecture design, logic design, and implementation. [61] computer data storage. Also simply storage or memory. A technology consisting of computer components and recording media that are used to retain digital data. Data storage is a core function ...
In computing, time-sharing is the concurrent sharing of a computing resource among many tasks or users by giving each task or user a small slice of processing time. This quick switch between tasks or users gives the illusion of simultaneous execution. [1] [2] It enables multi-tasking by a single user or enables multiple-user sessions.
Message-passing architecture takes a long time to communicate data among processes which makes it suitable for coarse-grained parallelism. [1] Cray Y-MP is an example of coarse-grained parallel computer which has a grain size of about 20s. [1]
The concept of a process was born, which also became necessary with the invention of re-entrant code. Threads came somewhat later. However, with the advent of concepts such as time-sharing, computer networks, and multiple-CPU shared memory computers, the old "multiprogramming" gave way to true multitasking, multiprocessing and, later ...
These are sometimes named architecture characteristics, or "ilities" after the suffix many of the words share. They are usually architecturally significant requirements that require architects' attention. [1] In software architecture, these attributed are known as "architectural characteristic" or non-functional requirements.
An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.