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  2. Snake.io - Wikipedia

    en.wikipedia.org/wiki/Snake.io

    Snake.io is a multiplayer [1] mobile and web-based game originally developed by Amelos Interactive and currently published by Kooapps. It was inspired by the classic Snake game. It was released in 2016 by Kooapps for mobile platforms. The player controls a snake that grows longer and bigger by eating pellets on the arena.

  3. FusionFall - Wikipedia

    en.wikipedia.org/wiki/FusionFall

    To be easier for the younger players to access the game, it was made to be played in a web-browser. [ 17 ] A comic prequel, FusionFall: Worlds Collide!! , was co-written by Matthew Schwartz and Megas XLR co-creator George Krstic , and was distributed during Comic Con '07.

  4. List of browser games - Wikipedia

    en.wikipedia.org/wiki/List_of_browser_games

    This is a selected list of multiplayer browser games.These games are usually free, with extra, payable options sometimes available. The game flow of the games may be either turn-based, where players are given a number of "turns" to execute their actions or real-time, where player actions take a real amount of time to complete.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Slither.io - Wikipedia

    en.wikipedia.org/wiki/Slither.io

    Slither.io [a] (stylized as slither.io) is a multiplayer online video game available for iOS, Android, and web browsers, developed by Steve Howse.Players control an avatar resembling a snake, which consumes multi-colored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size.

  7. Guitar Hero - Wikipedia

    en.wikipedia.org/wiki/Guitar_Hero

    Guitar Hero is a series of rhythm games first released in 2005, in which players use a guitar-shaped game controller to simulate playing primarily lead, bass, and rhythm guitar across numerous songs. Players match notes that scroll on-screen to colored fret buttons on the controller, strumming the controller in time to the music in order to ...