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The original MUD game was closed down in late 1987, [27] reportedly under pressure from CompuServe, to whom Richard Bartle had licensed the game. This left MIST , a derivative of MUD1 with similar gameplay, as the only remaining MUD running on the University of Essex network, becoming one of the first of its kind to attain broad popularity.
MUD was created in 1978 by Roy Trubshaw and Richard Bartle at the University of Essex on a DEC PDP-10. [1] [2] Trubshaw named the game Multi-User Dungeon, in tribute to the Dungeon variant of Zork, which Trubshaw had greatly enjoyed playing. [3] [4] Zork in turn was inspired by an older text-adventure game known as Colossal Cave Adventure or ...
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MUD2 is the successor of MUD1, Richard Bartle's pioneering Multi-User Dungeon. MUD2 is not a sequel to MUD1, instead being a heavily updated version of MUD1 (MUD1 is officially version 3 of the codebase, MUD2 is version 4) - with the engine being implemented in C, featuring significantly more content than MUD1, and uses a flexible object-oriented scripting language (MUDDLE) to define content ...
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The MUD's title; if it has had more than one title, the most recent title. Disambiguation is included only when MUDs in this list have the same title. Founded The date the MUD was founded or first made publicly accessible. Closed The date the MUD ceased to be publicly accessible. A blank entry indicates the MUD continues to operate. Business model
This category is intended to include specifically games which are or have been significantly referred to as "graphical MUDs", or simply as MUDs while clearly having graphics, including some (but certainly not all) MMORPGs — generally games released in earlier years when the term "graphical MUD" had more currency.
A MOO ("MUD, object-oriented" [1] [2]) is a text-based online virtual reality system to which multiple users (players) are connected at the same time.. The term MOO is used in two distinct, but related, senses.