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Margaret Petherbridge Farrar (March 23, 1897 – June 11, 1984) was an American journalist and the first crossword puzzle editor for The New York Times (1942–1968). Creator of many of the rules of modern crossword design, she compiled and edited a long-running series of crossword puzzle books – including the first book of any kind that Simon & Schuster published (1924). [1]
Jacobson had prior experience with trivia, winning $3,150 on three episodes of the game show Jeopardy!, on shows that aired a few weeks after the show debuted in 1964.She tried her hand at creating crossword puzzles, submitting some samples to Margaret Farrar, the first crossword puzzle editor at The New York Times, who rejected her offerings but offered some constructive suggestions for ...
Margaret Irvine (20 January 1948 – 24 June 2023) [1] [2] was a British crossword compiler. She created hundreds of cryptic crosswords between 2006 and 2023 mostly for The Guardian under the pseudonym Nutmeg. She also set puzzles in The Times, The Church Times and, as Mace, in the New Statesman.
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
Sarah Hayes, usually known as Arachne, is a British cryptic crossword setter. She sets puzzles for The Guardian, The Independent (as Anarche), the Financial Times (as Rosa Klebb), the New Statesman (as Aranya), and The Times, and advanced cryptics for The Listener crossword (The Times), Enigmatic Variations (The Daily Telegraph) and the Inquisitor (The Independent).
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The puzzle proved popular, and Sulzberger himself authored a Times puzzle before the year was out. [11] In 1950, the crossword became a daily feature. That first daily puzzle was published without an author line, and as of 2001 the identity of the author of the first weekday Times crossword remained unknown. [13]
The New York Times has used video games as part of its journalistic efforts, among the first publications to do so, [13] contributing to an increase in Internet traffic; [14] In the late 1990s and early 2000s, The New York Times began offering its newspaper online, and along with it the crossword puzzles, allowing readers to solve puzzles on their computers.