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  2. 2b2t - Wikipedia

    en.wikipedia.org/wiki/2b2t

    First logo used from 2010 to 2017. The 2b2t Minecraft server was founded in December 2010; it has run consistently without a reset since then. [6] [1] The founders are anonymous, [7] choosing to remain unknown or known only via usernames; the most prominent founder is commonly referred to as "Hausemaster".

  3. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  4. Autcraft - Wikipedia

    en.wikipedia.org/wiki/Autcraft

    Autcraft was the subject of a 2015 conference paper by Ringland et al. in which empirical data was gathered from a digital ethnography of the server to explore how parents of autistic children continually create a "safe" virtual world through both implicit and explicit means.

  5. Wynncraft - Wikipedia

    en.wikipedia.org/wiki/Wynncraft

    Wynncraft received generally positive reviews. Writing for Kotaku Australia, Luke Plunkett praised Wynncraft's map and called the server "a full and proper MMO". [8] Carl Velasco of Tech Times said that the server is "nuts" and "a stunning example of what can be created using Minecraft 's own sandbox engine". [3]

  6. Game server - Wikipedia

    en.wikipedia.org/wiki/Game_server

    A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players. They also receive and process each ...

  7. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.