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In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Descent Into the Depths of the Earth [2] is an adventure module for the Dungeons & Dragons (D&D) fantasy roleplaying game coded D1–2. It was written by Gary Gygax , and combines two previously published modules from 1978, the original Descent into the Depths of the Earth and Shrine of the Kuo-Toa .
Tales from the Yawning Portal is an anthology of updated modules and adventures from previous editions. [1] The modules are modified to use the fifth edition rules, and adjusted to match differing levels of player characters, [2] so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.
In 2016, Henry Glasheen, for SLUG Magazine, highlighted the legacy of the original Castle Ravenloft and wrote "Curse of Strahd carries on this legacy admirably, diving deeper into the bloody past of Count Strahd. Before you even get to the module itself, there is a whole section devoted to Strahd, his personality, and his goals in the adventure.
Due to the relatively low use of magic and the lack of magical healing in Tolkien's works, the usual D&D rules and character classes built around magic and healing are not used. Instead, the system introduces new character classes, as well as new Cultures, Virtues and Backgrounds more in keeping with the Middle-earth setting.
Dead Gods is composed of two adventures which revolve around the theme of death and resurrection of a god: "Out of the Darkness" and "Into the Light". Each adventure can be played separately, although the two plots can be woven together by the Dungeon Master.