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In 2000, Prima Games published the "American McGee's Alice: Official Strategy Guide". [26] In 2004, there was a collaboration 7" clear blue LP 'American McGee's Alice Blue Vinyl' from EA and Atari of two sides, Side A: 'Wonderland Woods (Tweaker Remix)' and Side B: 'Take the Pill' from Enter the Matrix composed, produced and remixed by Chris ...
American James McGee was born on December 13, 1972, in Dallas, Texas [1] to an eccentric mother who was a house painter. His only interaction with his biological father was on his 13th birthday, a meeting which turned violent as McGee's father drunkenly assaulted him that night. [3]
The game is the sequel to American McGee's Alice (2000) and was directed by series creator American McGee. Alice: Madness Returns follows Alice Liddell, a young woman suffering from trauma caused by the death of her family in a fire. Alice was discharged from a psychiatric clinic and now lives in an orphanage for mentally traumatized orphans ...
A graphic novel based on the game and other American McGee games American McGee's Alice and American McGee's Grimm was planned. [7] The game was shown at E3 2005. [8] Originally planned for an early 2006 release, [2] on August 22, 2006, Aspyr Media announced that the game had gone gold and would be released on August 28. [9]
Tony Hawk's American Wasteland: Top Spin 2: True Crime: New York City: 2007 Guitar Hero III: Legends of Rock: MacOS, Microsoft Windows: Made Man: Confessions of the Family Blood: Microsoft Windows, PlayStation 2: Developed by SilverBack Studios Paws & Claws: Pet Vet: MacOS: Prey: Star Wars: Empire at War: The Shield: The Game: Microsoft Windows ...
Their first title, American McGee's Grimm, was released on GameTap in July 2008 in an episodic form and ran through March 2009. It was built using Epic's Unreal Engine 3. [10] Spicy Horse developed the sequel to American McGee's Alice for Electronic Arts, titled Alice: Madness Returns. [11]
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American McGee's Alice: 1 million [120] [better source needed] Alice: October 6, 2000: Action-adventure, platformer: Rogue Entertainment: Electronic Arts: Command & Conquer: Red Alert 2: 1 million [45] Command & Conquer: October 23, 2000: Real-time strategy: Westwood Pacific: Electronic Arts: Tropico: 1 million [116] Tropico: April 24, 2001 ...