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Besides, .NET Framework provides a managed interface for GDI+ via the System.Drawing namespace. While GDI+ is included with Windows XP and later, the GDI+ dynamic library can also be shipped with an application and used on older versions of Windows. [4]
the title bar of the main window of the active application, including the maximize, minimize and exit buttons; the session menu, [11] including the global system settings, logout, and shut down; the diverse global notification indicators including the time, weather, and the state of the underlying system. [10] Launcher: a taskbar.
A laptop with an HP USB Multiseat adapter, running Linux. A multiseat, multi-station or multiterminal system is a single computer which supports multiple independent local users at the same time. A multi-seat assembly encompassing four "seats", running Linux. A two-seat system using Windows Multipoint Server.
This is a list of real-time operating systems (RTOSs). This is an operating system in which the time taken to process an input stimulus is less than the time lapsed until the next input stimulus of the same type.
A display server or window server is a program whose primary task is to coordinate the input and output of its clients to and from the rest of the operating system, the hardware, and each other. The display server communicates with its clients over the display server protocol, a communications protocol , which can be network-transparent or ...
In the classic X Window System architecture the X Server is the only process with exclusive access to the graphics hardware, and therefore the one which does the actual rendering on the framebuffer. All that X clients do is communicate with the X Server to dispatch rendering commands.
FireMonkey is a cross-platform UI framework, and allows developers to create user interfaces that run on Windows, macOS, iOS and Android. It is written to use the GPU where possible, and applications take advantage of the hardware acceleration features available in Direct2D on Windows Vista, Windows 7, Windows 8 and Windows 10, OpenGL on macOS, OpenGL ES on iOS and Android, and on Windows ...
Some other operating systems which don't have an alternative like udev or devd still use HAL. The purpose of the hardware abstraction layer was to allow desktop applications to discover and use the hardware of the host system through a simple, portable and abstract API , regardless of the type of the underlying hardware.