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Rhye's and Fall of Civilization (RFC) is a "fan scenario" [1] for the 2005 computer game Sid Meier's Civilization IV. It is an 'Earth simulator' that uses a variety of scripted events to mirror history much more closely than a typical game of Civilization. The name of the scenario references its core feature—the dynamic "Rise and Fall" of ...
Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...
Rise of Nations: Rise of Legends is a science fantasy real-time strategy video game for Microsoft Windows, made by Big Huge Games, and published by Microsoft. It is a spin-off of the popular Rise of Nations, released in May 2006. However, rather than being a historical game, it is based in a fantasy world, where technology and magic co-exist.
Further, Spengler saw urban wage disputes and large entertainment expenditures as the final aspects that signal the closing of Culture and the rise of the Civilization. Spengler had a low opinion of Civilizations, even those that engaged in significant expansion, because he said that expansion was not actual growth.
The Rise & Rule of Ancient Empires is a 1996 empire-building strategy game developed by Impressions Games and published by Sierra On-Line. [2] In it, the player is able to choose from six civilizations: the Celts, Egyptians, Chinese, Greeks, Indians, and Akkadians. [3] Much of the focus of the game was building cities and armies.
Greek Ways: How the Greeks Created Western Civilization by Bruce Thornton, Encounter Books, 2002; How the Irish Saved Civilization: The Untold Story of Ireland's Heroic Role from the Fall of Rome to the Rise of Medieval Europe by Thomas Cahill, 1995. Atlas of World Military History, edited by Richard Brooks. New York: HarperCollins, 2000.
In his acclaimed 12-volume work, A Study of History (1934–1961), the British historian Arnold J. Toynbee explored the rise and fall of 28 civilizations and came to the conclusion that civilizations generally collapsed mainly by internal factors, factors of their own making, but external pressures also played a role. [1]
The Law of Civilization and Decay: An Essay on History is a book written by Brooks Adams in 1895. His intention was to prove that the rise and fall of civilizations follows a definite cycle of centralization and decay. Adams outlined this theory by sketching the patterns of major periods in western history, concentrating on economic and social ...