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Rec Room is a 2016 virtual reality massively multiplayer online game with an integrated game creation system. It is released on Windows , Xbox One , Xbox Series X/S , PlayStation 4 , PlayStation 5 , PS VR , Meta Quest 2 , Oculus Quest , Meta Quest 3 , Meta Quest Pro , Oculus Rift , Pico 4 , iOS , Android and Nintendo Switch .
As of 2018, Unity had been used to create approximately half of the mobile games on the market and 60 percent of augmented reality and virtual reality content, [124] including approximately 90 percent on emerging augmented reality platforms, such as Microsoft HoloLens, and 90 percent of Samsung Gear VR content. [97] Unity technology is the ...
Unity 2D showing the ability to run alongside different window managers and desktop environments. Initially Canonical maintained two discrete versions of Unity, which were visually almost indistinguishable but technically different. Unity is written as a plugin for Compiz [38] and uses an uncommon OpenGL toolkit called Nux. [3]
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Vuforia provides Application Programming Interfaces (API) in C++, Java, Objective-C++, and the .NET languages through an extension to the Unity game engine. [3] In this way, the SDK supports both native development for iOS, Android, and UWP while it also enables the development of AR applications in Unity that are easily portable to both platforms.
Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).
A graphical user interface (GUI) showing various elements: radio buttons, checkboxes, and other elements. A graphical user interface, or GUI [a], is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation.
Surgeon Simulator (formerly Surgeon Simulator 2013) is a surgical simulation video game developed and published by Bossa Studios.The initial version was created by Tom Jackson, Jack Good, Luke Williams and James Broadley in a 48-hour period for the 2013 Global Game Jam; the developers continued and spent 48 days creating a commercial version. [1]