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A gacha game (Japanese: ガチャ ゲーム, Hepburn: gacha gēmu) is a game, typically a video game, that implements the gachapon machine style mechanics. Similar to loot boxes, Live Service gacha games entice players to spend in-game currency to receive a random in-game item. Some in-game currency generally can be gained through game play and ...
Gacha games are video games that implement the gashapon mechanic. Gashapon is a type of a Japanese vending machine in which people insert a coin to acquire a random toy capsule. In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and ...
A mechanism in video games, whereby in-game items or characters are obtained randomly using an in-game currency, which can also be purchased through regular currency. Pages in category "Gacha games" The following 91 pages are in this category, out of 91 total.
The gacha game model arose in the early 2010s, faring particularly well in Japan. [21] [22] Gacha can be free to play. Rare or valuable gaming items often need to be obtained through special gacha purchased with real money. [24] The games may feature different tiers of gacha pulls, which give different sets of rewards. [21] [25] Examples of ...
The game ideas ranged from small kids' games to word games for adults. Foley had an idea for utilizing people as game pieces as part of the game idea, "a party game". Rabens had the idea to utilize a colored mat, allowing people to interact with each other, in a game idea he had developed while a student in design school.
Gacha game, video games that are monetized via a concept that is similar to gashapon. Comparable to loot boxes; Gācha, an administrative district in Bangladesh; Gacha Gacha, a Japanese shōnen manga by Hiroyuki Tamakoshi which ran from 2002–2007; Gatcha Gacha, a Japanese shōjo manga by Yutaka Tachibana which ran from 2001–2008
EyeToy: Play is a minigame compilation video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. [1] It was the first game to make use of the PlayStation 2's video camera accessory, EyeToy. The game was initially packaged with the EyeToy when the accessory was first released. [2]
Hatsune Miku: Colorful Stage! [a] is a rhythm game developed by Colorful Palette (a subsidiary of CyberAgent) with cooperation from Sega [1] and published by Sega.The game is a spin-off from Sega's Hatsune Miku: Project DIVA series, featuring the 6 Virtual Singers of Crypton Future Media, Hatsune Miku, Megurine Luka, Kagamine Rin and Len, Meiko, and Kaito, alongside the cast of 20 original ...