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  2. Beam search - Wikipedia

    en.wikipedia.org/wiki/Beam_search

    Beam search with width 3 (animation) In computer science, beam search is a heuristic search algorithm that explores a graph by expanding the most promising node in a limited set. Beam search is a modification of best-first search that reduces its memory requirements. Best-first search is a graph search which orders all partial solutions (states ...

  3. Beam stack search - Wikipedia

    en.wikipedia.org/wiki/Beam_stack_search

    Beam stack search [1] is a search algorithm that combines chronological backtracking (that is, depth-first search) with beam search and is similar to depth-first beam search. [2] Both search algorithms are anytime algorithms that find good but likely sub-optimal solutions quickly, like beam search, then backtrack and continue to find improved ...

  4. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    A* is an informed search algorithm, or a best-first search, meaning that it is formulated in terms of weighted graphs: starting from a specific starting node of a graph, it aims to find a path to the given goal node having the smallest cost (least distance travelled, shortest time, etc.).

  5. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...

  6. Viterbi algorithm - Wikipedia

    en.wikipedia.org/wiki/Viterbi_algorithm

    The general algorithm involves message passing and is substantially similar to the belief propagation algorithm (which is the generalization of the forward-backward algorithm). With an algorithm called iterative Viterbi decoding , one can find the subsequence of an observation that matches best (on average) to a given hidden Markov model.

  7. Particle swarm optimization - Wikipedia

    en.wikipedia.org/wiki/Particle_swarm_optimization

    Let S be the number of particles in the swarm, each having a position x i ∈ ℝ n in the search-space and a velocity v i ∈ ℝ n. Let p i be the best known position of particle i and let g be the best known position of the entire swarm. A basic PSO algorithm to minimize the cost function is then: [9]

  8. Local search (constraint satisfaction) - Wikipedia

    en.wikipedia.org/wiki/Local_search_(constraint...

    The aim of local search is that of finding an assignment of minimal cost, which is a solution if any exists. Point A is not a solution, but no local move from there decreases cost. However, a solution exists at point B. Two classes of local search algorithms exist. The first one is that of greedy or non-randomized algorithms. These algorithms ...

  9. SMA* - Wikipedia

    en.wikipedia.org/wiki/SMA*

    SMA* has the following properties It works with a heuristic, just as A*; It is complete if the allowed memory is high enough to store the shallowest solution; It is optimal if the allowed memory is high enough to store the shallowest optimal solution, otherwise it will return the best solution that fits in the allowed memory