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Cognitive strategies are the specific methods that people use to solve problems and/or exploit opportunities, including all sorts of reasoning, planning, arithmetic, etc. Importantly, a cognitive strategy need not be all "in the head", but will almost always interact with various aspects of what might be called the "execution context".
The worked-example effect is a learning effect predicted by cognitive load theory. [1] [full citation needed] Specifically, it refers to improved learning observed when worked examples are used as part of instruction, compared to other instructional techniques such as problem-solving [2] [page needed] and discovery learning.
The ability to apply cognitive strategies. [24] Much of the current study regarding metacognition within the field of cognitive psychology deals with its application within the area of education. Being able to increase a student's metacognitive abilities has been shown to have a significant impact on their learning and study habits. [25]
Examples of cognitive strategies include the use of analogies and metaphors, framing, outlining the mnemonics, concept mapping, advance organizers, and so forth. [20] The cognitive theory mainly emphasizes the major tasks of the teacher / designer and includes analyzing various learning experiences to the learning situation, which can impact ...
Elaborative Interrogation is a cognitive learning strategy that enhances comprehension and retention by prompting learners to generate explanations for why certain facts or concepts are true. This method encourages deeper processing of information by connecting new material to existing knowledge, thus creating a more integrated understanding.
Learner characteristics and cognitive learning outcomes have been identified as the key factors in research on the implementation of games in educational settings. In the process of learning a language through an online game, there is a strong relationship between the learner's prior knowledge of that language and their cognitive learning outcomes.
An example of a mnemonic strategy that imposes organization is the peg-word system which associates the to-be-remembered items with a list of easily remembered items. Another example of a mnemonic device commonly used is the first letter of every word system or acronyms .
Examples of control processes are allocating study time and selecting search strategies, and examples of monitoring processes are ease of learning (EOL) and feeling of knowing (FOK) judgments. Monitoring and control might be further divided into subprocesses depending on the types of inputs, computations, and outputs required at different ...