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  2. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    intersection of two polygons: window test. If one wants to determine the intersection points of two polygons, one can check the intersection of any pair of line segments of the polygons (see above). For polygons with many segments this method is rather time-consuming. In practice one accelerates the intersection algorithm by using window tests ...

  3. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    A point is inside the polygon if either count of intersections is odd or point lies on an edge of the polygon. If none of the conditions are true, then point lies outside. [4] One way to compute the winding number is to sum up the angles subtended by each side of the polygon. [5] However, this involves costly inverse trigonometric functions ...

  4. Polygon - Wikipedia

    en.wikipedia.org/wiki/Polygon

    The points where two edges meet are the polygon's vertices or corners. An n-gon is a polygon with n sides; for example, a triangle is a 3-gon. A simple polygon is one which does not intersect itself. More precisely, the only allowed intersections among the line segments that make up the polygon are the shared endpoints of consecutive segments ...

  5. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedron are vertices. [1][2][3]

  6. Centroid - Wikipedia

    en.wikipedia.org/wiki/Centroid

    The centroid of a triangle is the point of intersection of its medians (the lines joining each vertex with the midpoint of the opposite side). [6] The centroid divides each of the medians in the ratio 2 : 1 , {\displaystyle 2:1,} which is to say it is located 1 3 {\displaystyle {\tfrac {1}{3}}} of the distance from each side to the opposite ...

  7. Quadrilateral - Wikipedia

    en.wikipedia.org/wiki/Quadrilateral

    Then there holds: the straight lines NK and ML intersect at point P that is located on the side AB; the straight lines NL and KM intersect at point Q that is located on the side CD. Points P and Q are called "Pascal points" formed by circle ω on sides AB and CD. [50] [51] [52]

  8. Convex polygon - Wikipedia

    en.wikipedia.org/wiki/Convex_polygon

    For each edge, the interior points are all on the same side of the line that the edge defines. The angle at each vertex contains all other vertices in its edges and interior. The polygon is the convex hull of its edges. Additional properties of convex polygons include: The intersection of two convex polygons is a convex polygon.

  9. Simple polygon - Wikipedia

    en.wikipedia.org/wiki/Simple_polygon

    In geometry, a simple polygon is a polygon that does not intersect itself and has no holes. That is, it is a piecewise-linear Jordan curve consisting of finitely many line segments. These polygons include as special cases the convex polygons, star-shaped polygons, and monotone polygons. The sum of external angles of a simple polygon is .