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Pages in category "Video games set in the Netherlands" The following 103 pages are in this category, out of 103 total. This list may not reflect recent changes .
Family Games: CD-i: 1995 DIMA Family Games II: Junk Food Jive: CD-i: 1995 DIMA Christmas Country: CD-i: 1995 Alex van Oostenrijk, Alex Lentjes Super Worms: MS-DOS: 1995 Wiering Software Uncover featuring Tatjana: CD-i, Windows: 1996 The Vision Factory: Lucky Luke: The Video Game: CD-i: 1996 The Vision Factory: Charlie the Duck: MS-DOS: 1996 ...
Pages in category "Video games developed in the Netherlands" The following 193 pages are in this category, out of 193 total. This list may not reflect recent changes .
The Netherlands' mainstream video games market, not taking into consideration the serious and casual games, is the sixth largest in Europe. In 2008, the Dutch market took up 3.95% of the entire European market in total sales and 4.19% in software sales.
Video games set in the Democratic Republic of the Congo (10 P) ... Video games set in the Netherlands (5 C, 103 P) Video games set in New Zealand (60 P)
Video games set in Bosnia and Herzegovina (1 C, 15 P) Video games set in Bulgaria ... Video games set in the Netherlands (5 C, 103 P) Video games set in Norway (82 P) P.
Enjoy a classic game of Hearts and watch out for the Queen of Spades! ... Video Poker. Play. Masque Publishing. Wahoo: The Marble Board Game. Play. Masque Publishing. Whist.
Deliver Us the Moon was developed by Dutch video game developers Koen Deetman and Paul Deetman through their company KeokeN Interactive. The Deetman brothers were inspired by their grandfather's passion for astronomy, as well as the science fiction films 2001: A Space Odyssey and Interstellar by Christopher Nolan for their "rare blend of human realism and high-concept sci-fi". [3]