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SSX is a snowboarding video game, the first in the SSX series. It was developed by EA Canada and published by Electronic Arts under the EA Sports BIG label for the PlayStation 2 in October 2000. It was the first title released under the EA Sports Big publishing label, which specialized in extreme sports titles with an arcade feel.
SSX was developed by EA Canada, while SSX Tricky was developed by EA Sports. The game was critically acclaimed. SSX Tricky was released November 5, 2001, for the PlayStation 2, GameCube, Game Boy Advance, and Xbox. SSX Tricky was so similar to the original that many considered it an update rather than a sequel. [2] [18]
SSX Tricky was the first game in the series to be released on multiple consoles, as the original SSX was one of the PS2's launch games. [8] Its PS2 version received a 92% score on Metacritic, [13] sold over 800,000 units worldwide, and like other games in the series achieved Platinum status.
SSX received generally positive reviews from critics, with a Metacritic score of 82 and 81 for the Xbox 360 and PlayStation 3 versions respectively, signifying "generally favorable reviews". [19] [20] IGN gave SSX a score of 9/10 in their review, stating "SSX is the video game this generation has been missing". [25]
SSX Blur is a snowboarding and skiing video game, published by Electronic Arts under the EA Sports BIG label and developed by EA Montreal for the Wii. It is the fifth installment in the SSX series. The game was released in the United States on February 27, 2007.
SSX Out of Bounds is a snowboarding video game developed by EA Sports Big for the N-Gage and Gizmondo in 2005, and for Symbian in 2008. It is a port of the console installment SSX 3 but downsized for the handheld.
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SSX on Tour is a 2005 extreme sports game developed by EA Canada and published by Electronic Arts under the EA Sports BIG label for the GameCube, PlayStation 2, Xbox and PlayStation Portable. It is the fourth title in the SSX series.