Search results
Results From The WOW.Com Content Network
The Xbox controller features breakaway dongles to avoid damage to the console if the cord is tripped over. The Xbox controller features dual vibration motors and a layout similar to the contemporary GameCube controller: two analog triggers, two analog sticks (both are also digitally clickable buttons), a digital directional pad, a Back button, a Start button, two accessory slots and six 8-bit ...
The GamePad Pro utilized the 'button' signal lines on an analog PC joystick port to send digital signals (referred to as "GrIP") [1] to allow for both the use of ten buttons and the simultaneous use of up to four controllers connected by the controller's built-in piggyback plug. A switch on the pack of the non-USB pad could be used to allow the ...
Classic Controllers can only be used in multiplayer games involving 5–8 players, with four players using Wii Remotes and other players using external controllers connected to them. [160] [170] FAST - Racing League [160] [171] Final Fantasy IV: The After Years [160] [172] Final Fantasy Crystal Chronicles: My Life as a King [160] [173] Gradius ...
It was initially marketed from 1995 [1] to 2003 consisting of game controllers, then again from 2007 until the early 2010s with gaming mice and keyboards. First-generation Microsoft SideWinder gamepad. The term "SideWinder" describes many types of Microsoft's PC game controllers including joysticks, gamepads and steering wheels. Several types ...
The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.
The Atari CX40 joystick with one button and an 8-directional stick. The Atari CX40 joystick was the first widely used cross-platform game controller.The original CX10 was released with the Atari Video Computer System (later renamed the Atari 2600) in 1977 and became the primary input device for most games on the platform.
Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...
The keyboard controller was relatively rare on the 2600, but a more substantial version for numeric input was more common on the Atari 400 and 800. Keyboard controllers were used in the Atari systems as auxiliary inputs, for numeric keypads on the 8-bit machines and special purpose controllers on the 2600, like the Star Raiders port. They were ...