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  2. Java 3D - Wikipedia

    en.wikipedia.org/wiki/Java_3D

    Since version 1.2, Java 3D has been developed under the Java Community Process. A Java 3D scene graph is a directed acyclic graph (DAG). Compared to other solutions, Java 3D is not only a wrapper around these graphics APIs, but an interface that encapsulates the graphics programming using a true object-oriented approach.

  3. Java 2D - Wikipedia

    en.wikipedia.org/wiki/Java_2D

    The Java 2D API and its documentation are available for download as a part of JDK 6. Java 2D API classes are organised into the following packages in JDK 6: java.awt The main package for the Java Abstract Window Toolkit. java.awt.geom The Java standard library of two dimensional geometric shapes such as lines, ellipses, and quadrilaterals.

  4. JavaScript graphics library - Wikipedia

    en.wikipedia.org/wiki/JavaScript_graphics_library

    A JavaScript graphics library is a JavaScript library used to aid in the creation of graphics for either the HTML5 canvas element or SVG. Such a library eases the development and display of graphic elements like particles, motion, animation, plotting, and 3D graphics.

  5. Abstract Window Toolkit - Wikipedia

    en.wikipedia.org/wiki/Abstract_Window_Toolkit

    Windows form with some AWT examples. The Abstract Window Toolkit (AWT) is Java's original platform-dependent windowing, graphics, and user-interface widget toolkit, preceding Swing. The AWT is part of the Java Foundation Classes (JFC) — the standard API for providing a graphical user interface (GUI) for a Java program.

  6. Swing (Java) - Wikipedia

    en.wikipedia.org/wiki/Swing_(Java)

    Example Swing widgets in Java. Swing is a GUI widget toolkit for Java. [1] It is part of Oracle's Java Foundation Classes (JFC) – an API for providing a graphical user interface (GUI) for Java programs. Swing was developed to provide a more sophisticated set of GUI components than the earlier Abstract Window Toolkit (AWT).

  7. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [ 1 ] [ 2 ] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems .

  8. Java AWT Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_AWT_Native_Interface

    In fact, the Java 3D API extension to the standard Java SE JDK relies heavily on the AWT Native Interface to render 3D objects in Java. The AWT Native Interface is very similar to the JNI, and the steps are the same as those of the JNI. See the Java Native Interface article for an explanation of the JNI techniques employed by the AWT Native ...

  9. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    This is an accepted version of this page This is the latest accepted revision, reviewed on 15 February 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...