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Idle speed, sometimes simply called "idle", is the rotational speed an engine runs at when the engine is idling, that is when the engine is uncoupled from the drivetrain and the throttle pedal is not depressed. In combustion engines, idle speed is generally measured in revolutions per minute (rpm) of the crankshaft.
The result is an engine that fails to maintain idle RPM and frequently stalls. A jammed actuator may be freed simply by cleaning it. However an actuator that has stopped working due to a fault in its servomotor will need replacement. Air leaks in either the stepper housing or pipes will cause elevated idle RPM.
The engine will not stop if the car is moving, even if the aforementioned steps are followed (this is not true for all cars). The engine restarts when the clutch is pressed prior to selecting a gear to move the car. The engine may also restart if there is a demand for power from, for example, the air conditioning system.
Some idle management technologies are so comprehensive, they are able to manage the engine's on/off ignition while retaining control of auxiliary functions, such as vehicle climate, anti-theft, operator security, and more, even when the engine is powered off. Idle reduction can also be achieved by more efficient control of stop lights [34] and ...
Engine braking is a generally accepted practice and can help save wear on friction brakes. It is even used in some motor sports to reduce the risk of the friction brakes overheating. Additionally, fuel injection engines generally do not use fuel while engine braking. This is known as deceleration fuel cut-off (DFCO).
However, the idle process does not use up computer resources (even when stated to be running at a high percent). Its CPU time "usage" is a measure of how much CPU time is not being used by other threads. In Windows 2000 and later the threads in the System Idle Process are also used to implement CPU power saving.
The blocking of YouTube videos in Germany was part of a former dispute between the video sharing platform YouTube and the Gesellschaft für musikalische Aufführungs- und mechanische Vervielfältigungsrechte (GEMA, or "Society for Musical Performance and Mechanical Reproduction Rights" in English), a performance rights organization in Germany.
An organized group of players who regularly play multiplayer video games. clicker game A type of game where clicking (or tapping) the screen repeatedly is the only gameplay mechanic. See also idle game. clipping 1. Programming used to ensure that the player stays within the physical boundaries of the game world.