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  2. Scrumban - Wikipedia

    en.wikipedia.org/wiki/Scrumban

    Work iterations in Scrumban are kept short. This ensures that a team can easily adapt and change its course of action to a quickly changing environment. The length of the iteration is measured in weeks. The ideal length of an iteration depends on the work process of each team, however it is recommended not to have iterations exceeding two weeks ...

  3. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Scrum of scrums is a technique to operate scrum at scale for multiple teams coordinating on the same product. Scrum-of-scrums daily scrum meetings involve ambassadors selected from each individual team, who may be either a developer or scrum master. As a tool for coordination, scrum of scrums allows teams to collectively work on team-wide risks ...

  4. Scaled agile framework - Wikipedia

    en.wikipedia.org/wiki/Scaled_agile_framework

    The scaled agile framework (SAFe) is a set of organization and workflow patterns intended to guide enterprises in scaling lean and agile practices. [1] [2] Along with disciplined agile delivery (DAD) and S@S (Scrum@Scale), SAFe is one of a growing number of frameworks that seek to address the problems encountered when scaling beyond a single team.

  5. Jeff Sutherland - Wikipedia

    en.wikipedia.org/wiki/Jeff_Sutherland

    Scrum involves a cross-functional team creating a list to work on. [11] The team consists of three specific roles, the Product Owner, the Developers and the Scrum Master. [12] The team then works through three phases: a pre-sprint planning, the sprint and then a post-sprint meeting. [14] The group has daily meetings and keeps a Product Backlog ...

  6. Programming team - Wikipedia

    en.wikipedia.org/wiki/Programming_team

    Programming teams may be organised in numerous ways, but the egoless programming team and chief programmer team are two common structures typically used. [2] The main determinants when choosing the programming team structure typically include: difficulty, size, duration, modularity, reliability, time, and sociability.

  7. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Planning poker, also called Scrum poker, is a consensus-based, gamified technique for estimating, mostly used for timeboxing in Agile principles. In planning poker, members of the group make estimates by playing numbered cards face-down to the table, instead of speaking them aloud. The cards are revealed, and the estimates are then discussed.