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  2. Cloud gaming - Wikipedia

    en.wikipedia.org/wiki/Cloud_gaming

    Some cloud gaming services are based on access to a virtualized Windows environment, allowing users to download and install games and software as they normally would on a local computer. [4] [5] [6] Cloud gaming can be advantageous as it eliminates the need to purchase expensive computer hardware or install games directly onto a local game system.

  3. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Through Greenlight, Steam users would choose which games were added to the service. Developers were able to submit information about their games, as well as early builds or beta versions, for consideration by users. Users would pledge support for these games, and Valve would make top-pledged games available on Steam. [226]

  4. Google Stadia - Wikipedia

    en.wikipedia.org/wiki/Google_Stadia

    Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...

  5. Google Chrome - Wikipedia

    en.wikipedia.org/wiki/Google_Chrome

    On Linux, Google Chrome/Chromium can store passwords in three ways: GNOME Keyring, KWallet or plain text. Google Chrome/Chromium chooses which store to use automatically, based on the desktop environment in use. [143] Passwords stored in GNOME Keyring or KWallet are encrypted on disk, and access to them is controlled by dedicated daemon software.

  6. Category:Google Chrome games - Wikipedia

    en.wikipedia.org/wiki/Category:Google_Chrome_games

    Download QR code; Print/export Download as PDF; ... Appearance. move to sidebar hide. Help. Pages in category "Google Chrome games" The following 4 pages are in this ...

  7. Browser game - Wikipedia

    en.wikipedia.org/wiki/Browser_game

    When the Internet first became widely available and initial web browsers with basic HTML support were released, the earliest browser games were similar to text-based Multi-User Dungeons (MUDs), minimizing interactions to what implemented through simple browser controls but supporting online interactions with other players through a basic client–server model. [11]

  8. List of Google products - Wikipedia

    en.wikipedia.org/wiki/List_of_Google_products

    Google Game Builder – A prototype program that could develop video games in real time and was released on Steam for Windows and MacOS. [115] It used card-based virtual programming and could import models from Google Poly. [116] The source code was released for free on GitHub. [117]

  9. Chrome Web Store - Wikipedia

    en.wikipedia.org/wiki/Chrome_Web_Store

    Chrome Web Store was publicly unveiled in December 2010, [2] and was opened on February 11, 2011, with the release of Google Chrome 9.0. [3] A year later it was redesigned to "catalyze a big increase in traffic, across downloads, users, and total number of apps". [4]