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Dark Souls II is an entry in the Dark Souls series, known for its difficulty, as both bosses and standard enemies have the potential to defeat the player in only a few hits. Bad play is punished severely by most enemies, and opportunities for recovering health are limited. What's more, with each death the player's maximum health is reduced.
Dark Souls [a] is a dark fantasy action role-playing game series developed by FromSoftware and published by Bandai Namco Entertainment.Created by Hidetaka Miyazaki, the series began with the release of Dark Souls (2011) and has seen two sequels, Dark Souls II (2014) and Dark Souls III (2016).
Appearing in both Dark Souls and Dark Souls III, it is the capital of the kingdom of Lordran and the former seat of the power of the deities of the Dark Souls world. By the time of Dark Souls, it has long become an abandoned lost city, populated almost only by threats to the player character. Going through Anor Londo is a requirement in both ...
Dark Souls is notable for its level of difficulty; shown here is a boss fight from the game's Artorias of the Abyss expansion. Dark Souls is a third-person action role-playing game. A core mechanic of the game is exploration. Players are encouraged to proceed with caution, learn from past mistakes, or find alternative areas to explore.
Dark Souls III is an action role-playing game played in a third-person perspective. According to lead director and series creator Hidetaka Miyazaki, the game's gameplay design followed "closely from Dark Souls II". [1] Players are equipped with various weapons to fight against enemies, such as bows, throwable projectiles, and swords.
Gungnir – Odin's spear created by the dwarf Dvalinn. The spear is described as being so well balanced that it could strike any target, no matter the skill or strength of the wielder. Hǫfuð – The sword of Heimdallr, the guardian of Bifröst. Hrotti – Hrotti is a sword in the Völsung cycle (Fáfnismál, Völsunga saga, 20).
[2] [3] Atgeirr is often translated in English as " halberd ", however Germanic weapon names in gar designate a heavy spear, while geirr is just a common name for any spear in Old Norse, thus the atgeirr is "a weapon closely related to a spear – something long-shafted and thrust-oriented". [ 4 ]
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