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[2] Improvements in computing technology since the 1980s, recently driven by the rapid advancement of smartphones, paved the way for the spread of wearable tracker devices with integrated sensors. A large amount of sensitive sensor and user-input data is synced with mobile apps such as fitness, mood, sleep, water intake, medicine usage, sexual ...
In 2007, Scottish primary school teacher Elaine Stephen, MBE launched the Walkodile harness. The design, developed in partnership with The Design Unit at De Montfort University , [ 33 ] was the first child harness which could be used for multiple children, allowing for two or more children to walk together side-by-side.
Step counts tend to be the most accurate metric across most devices, but studies show discrepancies in energy expenditure (calories burned) and sleeping/wake up times, which can skew a tracker's ...
AirTag is designed to act as a key finder, which helps people find personal objects such as keys, bags, apparel, small electronic devices and vehicles. To locate lost or stolen items, AirTags use Apple's crowdsourced Find My network, estimated in early 2021 to consist of approximately one billion devices worldwide that detect and anonymously ...
Wearable devices such as activity trackers are an example of the Internet of things, since "things" such as electronics, software, sensors, and connectivity are effectors that enable objects to exchange data (including data quality [5]) through the internet with a manufacturer, operator, and/or other connected devices, without requiring human ...
A wearable computer, also known as a body-borne computer, [1] [2] is a computing device worn on the body. [3] The definition of 'wearable computer' may be narrow or broad, extending to smartphones or even ordinary wristwatches .